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History
 

   The Commencement of a Long Career.

The middle of the 1970's saw Scott Becker graduate with a Bachelor of Science in Studio Arts as a young art student into his first career based job creating custom sculptural designs for the Great American Buckle Company. Yet, as happenstance would have it, he quickly moved on to a postion as an ediorial art director of, "Science Fanasy Film Classics", nationally distributed periodical focused on the movie industry that covered the distribution of films productions such as "Star Wars" and "Close Encounters of he Third Kind."
 

   A Longstanding Practioner in Advertising Based Arts.

The subsequent three decades saw him acquire the skills and craft of the advertising world for which he worked in a variety of specialties. After leaving publications, he ontinued to work alternately as both art director and director of advertising for small regional companies. An accomplished industrial photographer for many midwestern based firms he produced full color brochures and catalogues. The introduction of Sony ENG and BVU based technology in the early 1980's allowed him to develop skills as a videotape editor and producer for small scale pilots and documentary productions. The advent of Postscript based printers and initial releases of graphics arts based computer software at the end of the 1980's plunged him into the world of corporate communications for the next decade. The capitalization of the Internet as alternate marketplace saw him use his assembled expertise to produce specialty websites for corporate clients.

   Some Former Client Associations

  American Bar Association
  DDB Needham
  KPMG Martwick
  Abbot Labs
  G.D. Searle
  Andersen Consulting
  BP-Amoco
  MarchFirst
  Caterpiller
  McDonalds Corporation
  Bon Apetite
  Mead Johnson
  Midwest Imports
  Mount Sinai Hospital

   Mastered Software

  Maya
  Avid Express Pro
  Final Cut Pro
  Adobe After Efects
  Adobe Photoshop
  Adobe Illustrator
  Flash
  Microsoft Powerpoint
  Dreamweaver

   International Exhibitions 'as artist'

   Transforming a conventional career in traditional based art hearkening back from before beginning of the 1990's his work as a new media digital artist has been recognized in scores of domestic and internationally based art festivals, exhibitions and periodicals concerning computer graphics. He participated in touring print exhibitions sponsored by the University of Brighton in Britain. His "Catacombs of the Mind" a full CD sized interactive art environment winning the Grand Prix of the 1997 Troyes Pixels in France. He was a participant in Zoom magazine's first exhibition of digital art (R) EVOLUTION held at the Museo della Sciensa e della Tecnica Leonardo DaVinci in Milan, Italy. His other credits include repeated international recognition, initially as Computer Space 2001's Best Foreign Artist in Sofia Bulgaria. He has personally authored over 50 different CD's of computer interactive and Quicktime based programs as well as a feature length DVD based productions including, "Desktop Cinema" and "Anonymous Berlin."

   A Presence in a New Medium

   The rise of the Internet from the middle of the 1990's to the present saw the artist's participation in a variety of experimental websites on topics of modern Western culture and its politics. His work made a significant presence on the early East Coast "ArtNetWeb.com" which featured major web based interactives that drew from his use of all manner of evolving software of that era including early versions of Shockwave and Flash. Other subseqent popular sites followed that focused on topics of regional identity, poetry, and world politics.

   College Based Instructor of Animation & Multimedia

   Concluding his commercial based career, he took up a position as instructor of Maya and After Effects at Oakton Community College where his courses focus specifically upon their related usage of these programs in the movie industry.
 
 

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CG Production

  Visualization
  Rigging
  Animation
  Texturing
  Rendering
  Compositing
  Matchmoving
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Video Production

  Treatment
  Storyboarding
  Animatic
  Non-linear editing
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Photography

  35mm editorial
  4x5 architectural
  Digital
  Matte Painting

 



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